Plugin Ecosystem

KuunAi for
3ds Max

The cinematic bridge for 3ds Max. High-fidelity rendering workflow integrated directly into your workspace. Designed for architectural visualization and product design.

Release Cadence

Development Roadmap

Pre-alpha validation is complete. The 3ds Max rollout now continues in open alpha, with broader testing and the next layer of workflow improvements ahead.

Current Focus: Open Alpha
PHASE 01

Pre-Alpha

Closed validation is complete across invited 3ds Max users and internal production scenes.

COMPLETED100%
PHASE 02

Open Alpha

Open alpha has started. Controlled access now tests scene capture, render sync, and panel behavior in live projects.

LIVE NOW5%
PHASE 03

Open Beta

Broader public access opens once alpha feedback hardens stability across more 3ds Max teams.

UP NEXT
PHASE 04

Platform Expansion

Post-beta releases expand the bridge with Live Link depth, material workflows, and quality-of-life improvements.

PLANNED

Get Started in 3 Steps

Install the plugin in your 3ds Max environment and get productive in minutes.

01

Download MZP

Download the latest KuunAi 3ds Max package from the dashboard or workflow page.

02

Drag & Drop

Simply drag the downloaded MZP file into any 3ds Max viewport to start the installer.

03

Initialize Access

Once installed, look for the KuunAi menu in the top toolbar to launch the rendering panel.

Release Notes

3ds Max Patch Notes

Recent updates for the 3ds Max bridge. We are constantly improving performance and stability.

Versions

Core Bridge Implementation

The first stable release of the 3ds Max plugin, focusing on core scene capture and AI rendering workflow.

Initial release features

  • Full MZP installer for easy drag-and-drop deployment.
  • Python-based scene parser for efficient geometry and camera capture.
  • Integrated QWebEngine UI panel for seamless workflow inside 3ds Max.
  • Support for photorealistic and cinematic rendering styles.

Tell us your thoughts

How can we sharpen the Forge?